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Brightport, the City of Thieves, is a city known to be home to the less respectable of folk. Many a thief and assassin make their livelihoods in Brightport, though there are also plenty in the city with no livelihood outside of ‘drunk’.
The city is run by the three “Houses of Brightport”, who rule over the city by casting votes using their totems. Each totem amounts to 33% of the final vote, and each house owns one. The houses are Silverclaw, Dragonskeep, and Hammerhand, and each have such an invested stake in the votes that they often land in stalemate.
Group 2 was the first to arrive in Brightport in
. Group 1 finally made it to the city in
Living in Theria - Brightport
Doug 'the beholder'
Graddik 'The Wanted'
Oolanda 'The Blade'
Placed Around Town
The Filigreed Fawn - Pawn shop, Tessia Grimnas, Proprietor
House Dragonkeep (formerly Darksbane) - Specializes in potions and rare herbs
House Hammerhand - Specializes in contracted guards and shieldhands
House Silverclaw - Specializes in the shadier aspects of crime
The Rusty Nipple - Tavern and Whorehouse, Graddik, Proprietor
Safe Haven - Tavern
The Supple Companion - A more upscale whorehouse than the Rusty Nipple
The Stout Adventurer - A Dwarven bar
The city is ruled equally by the 3 houses, Dragonkeep (formerly Darksbane), Silverclaw and Hammerhand.
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